DEVELOPER EVENT SYSTEM

Payment Infrastructure for Developers

Architecture guidance for gaming payment events, webhook logic, status confirmation, testing, idempotency, and merchant-side order state. Examples are conceptual, not production API documentation.

Integration ArchitecturePayment EventsStatus ConfirmationWebhook LogicTesting

Conceptual event documentation

payment.created

A payment request has entered the payment flow.

payment.pending

The payment has not reached a final state.

payment.confirmed

The payment has received a verified successful status according to the provider flow.

payment.failed

The payment did not complete successfully.

Actual event names and payload structures depend on the payment provider API.

Webhook lifecycle

PROVIDER EVENT
SIGNATURE OR AUTH CHECK
IDEMPOTENCY CHECK
STATUS VERIFY
ORDER UPDATE
BALANCE LOGIC

Recommended merchant-side logic

Idempotency concepts

Design this behavior explicitly and align it with the provider's documented integration flow before production use.

Server-side confirmation

Design this behavior explicitly and align it with the provider's documented integration flow before production use.

Event logging

Design this behavior explicitly and align it with the provider's documented integration flow before production use.

Duplicate callbacks

Design this behavior explicitly and align it with the provider's documented integration flow before production use.

Order state separation

Design this behavior explicitly and align it with the provider's documented integration flow before production use.

Player balance updates

Design this behavior explicitly and align it with the provider's documented integration flow before production use.